Bone Sourcebook

The Bone Sourcebook I decided to check out since I was near the start of the series and it probably wouldn’t hurt to get an idea about the characters involved. For instance, discovering the dinosaur in the first appearance issue is actually a reoccurring character which was a dragon whom tends to save Bone from trouble, but not always. Phoney Bone meanwhile is being targeted by a dark force and has the ability to come up with terribly chaotic-inducing scams. Fone Bone, (which I had already figured out from the start), has a major crush on Thorn, to which she doesn’t realize and he can’t seem to profess to her, but has the ability to keep his head in difficult situations and is there to bail Phoney Bone out of whatever trouble he may get into. Smiley Bone is down for any terrible scheme and likes to dress up in costumes with big heads. Mr. Down has a tavern in Barrelhaven, which Phoney continues to try and commandeer, but having his plans foiled by Mr. Down, he also having a romantic interest in Grandma Ben.

We also get descriptions of Ted the bug, (which I didn’t realize had a large part in this series and one of Grand’ma Ben) of course and her ability to run faster than the fastest cow and a strength which belies her size. The Hooded One, who has a indecipherable interest in Phoney Bone doesn’t have many facts known of him, other than he being not the highest in power, being claimed by Lord of Locusts. It continues to describe the Bone’s enemies, including Kingdok and his rat creatures. Then we are given a timeline of the story so far, which one should wait on unless they’ve read at least up to Lonesome Road. After which we get a blurb of Jeff Smith, telling us he’d come up with his Bone characters as a kindergartner even though he hadn’t started to draw them up to four years before the release of this source book. We learn what had inspired him most when he discovered he wanted to be a cartoonist, also at an early age. This is a nice summarization if one needs to get familiarized with the story and characters, but then there’s also the Bone Handbook, which goes into greater detail. Now I’ll be getting back into the swing of Bone.

Bone Vol. 2: The Great Cow Race

For the first volume. The second volume starts with Thorn showing Fone around the festivities of the Spring Fair. Thorn lets us know Fone and his cousins only have a few more days to stay in Barrel Haven, since Smiley and Phoney are almost done washing dishes for the room and board they’ve acquired and in the meantime she wants to show Fone a good time and decides to look for a honey-booth, with the cuter honey-sellers to buy from, pretty much deflating any love Fone was harboring for the moment. Thorn soon realizes what she’s looking for and gets two honeycombs. Soon Fone and the honey-seller are squaring off for a fight when Fone realizes he can make his arm muscle bulge larger than the young man and proposes arm wrestling, happily. Thorn puts a stop to it after though and rushes off with Fone in tow. Thorn gives him a peice of her mind when they’re alone though, expressing to him she’s had enough of his confrontational behavior and can join her when he’s through showing off his masculinity; at least it’s the impression I got.

Fone soon steps upon some honey and comes up with a plan to get on Thorn’s good side again. He goes over his plan as he executes it, but soon realizes his folly upon noticing the distance he’s travelled up the tree without making it to the hive, yet. Fone doesn’t understand why he isn’t seeing a swarm when he discovers the location of the honey and a humongous bee walks up and takes his flaming grass like it’s a smoking implement. Back at the bar, Smiley is getting caught up in tasks and being told by Phoney to put out the food which was waiting to be had by a customer. Smiley then relates why he hasn’t gotten to it yet with the knowledge he’s found a couple of guys willing to bet on the race, perking Phoney’s interest. When he’s told of the good bets, he then comes up with some numbers for Smiley to return with to make sure no one bets on Gran’ma Ben, making it plain for Smiley they’re fixing the race so they can win and how they’ll be “splitting” the goods. Then Phoney asks him if he’s ever seen any monsters about asking for him, Smiley giving it a good long think, annoying Phoney. Then Mr. Down makes Smiley get back to work waiting on customers, making sure Phoney realizes he’s keeping his eye on him, then complimenting his chef’s hat in a way which again annoys Phoney. We then see Gran’ma Ben running, training for the race and chatting with a local of how she’s been feeling, soon being approached by more men about whether they thought she looked well and in shape. Gran’ma Ben is soon talking to more townspeople of their lack of faith in her winning and betting on the mystery cow. Then we see Fone coming back to the festival with his huge honey-comb prize, hoping Thorn will be pleased, but sees her sitting off in a quiet spot under a tree with the honey-seller.

We see Phoney taking bets when Fone walks up and almost ruins Phoney’s position of bookie. Then they get into why Phoney has to try and “make a living” in this way, when Smiley walks up in his mystery cow costume, working Phoney up into a frenzy with the possibility of him being seen by the locals before the time is right. Smiley then tries to convince Phoney of his skills as a cow, when Fone asks why he’s dressed up and Phoney comes up with it being a part of a promotion they’re using for the race. Fone isn’t buying it and asks what else he’s been up to, confiding in him of how he’s seen the rat creatures after him, Phoney denying knowing what it’s all about. Then Smiley relays Phoney a message from Lucius which gets him back to the bar quickly enough, but Fone makes sure to inform Phoney he’s going to have to straighten his act before they get back to Boneville. Then it’s night and we see hooded figures walking along, soon they feel they are being followed and one runs off with a child who was with them, soon leaving the little girl by herself, he walking toward a dark figure outlined by the stars, then coming back for her to make her stay in Deren Gard, commanding her not to follow.

Then we uncover what creature the girl must follow. Soon they reach a cave, when he hears something close-by, which is when we see the little girl inside the cave amongst dragons. After, we see Thorn wake up and upon waking Fone, confides in him about her strange dream she had and go on to talk of how Gran’ma Ben had reacted to the dragon, knowing she isn’t divulging everything to them. Thorn then tries to figure out why the dreams she’s having have come back, since she used to have them when she was younger. Fone brings out the map they’d used to get there, after she asked about it and realized she’d drawn it, soon they’re trying to figure out if what her dream showed, was real, Fone deciding they should show Gran’ma Ben since Thorn was too confused to figure out its reality or not. Thorn decides to wait until after the race to confess about it, not wanting to make her more concerned about anything else, soon suggesting they go sleep, but Fone seems to struggle with this prompt.

Gran’ma Ben greets the group the next morning at breakfast in the bar, soon deciding to have a jog to “loosen up”: fifty or sixty miles loose, but then changes her mind upon hearing talk around the bar of her being too old to win, again. Lucius tries to cheer her up, but it doesn’t do much, especially when Phoney chimes in with support, but only makes her suspicious, going back to her room, sending for tea. Phoney makes a mistake when he thinks to offer Lucius a chance at betting against Gran’ma Ben, putting no pressure and informing him he’ll be open for bets until the start of the race, which makes him wonder about Phoney’s reasons, I imagine. Fone is seen trying to ask Thorn on a “walk-around-the-fair-date”, which she has to decline from for already promising Tom the honey-seller. We then see Lucius asking around about what the deal is with everyone betting on the mystery cow rather than Rose. Lucius then plants the fact nobody has even seen the mystery cow and once confirming it amongst themselves of the truth of this, Phoney happens to walk up mentioning the cow again, everyone dead silent, he unaware of the reason, but upon threats to his person, Phoney promises to show the “scary” cow by noon. Thorn is then shown looking for Tom and seeing him with another girl, who looks like a Disney princess, relating to her he was walking with her and she was welcome to “tag” if she so wished, which she didn’t and they walk off.

Fone is reading a book in the woods and is chatted up by Ted, popping out of nowhere. Ted gets right to the point of Fone needing to be straight with Thorn instead of mooning about in the woods because of her. Ted guesses his timid reasonings and suggests he write her instead. He isn’t for it at first, but Ted convinces him and he tries his hand at some love poetry. Ted goes off, promising to return and then we see rat creatures hiding behind Fone in the foliage. They argue how they’ll eat him after debating whether to bring him back to Kingdok instead, settling on their tummies. They creep up and Fone gets some rhyming advice from one without considering who’s doing the helping, at first. We then see Phoney approaching the barn with the mystery cow, the betters following him. After Phoney warns them to stay quiet, they being loudly threatening anyways, they hear a loud noise, we then see who’s making it, within the barn. Phoney still offers the chance to take a look, but with it seeming too life-threatening a risk, no one partakes, instead going off to locate good seats before the race starts, Phoney hearing the bell chime, which signified the start of the race being close at hand. Phoney then makes sure Smiley is ready to begin for the race, as well. We then see Gran’ma Ben approaching the starting line with Thorn calling after her. She wishes her luck and then asks Lucius if he’s seen Fone, which he hadn’t since breakfast, which makes Thorn wonder where he is, knowing he wouldn’t miss the race. We then see Fone’s pack and letter still in the woods.

When the race is about to start, Phoney gets Smiley ready to move in for the starting line, knowing no one else will be getting a close look at his grunge-y looking cow costume. Phoney confirms once more with Smiley he knows what to do and then goes racing back to his betting booth to see about any last takers. Lucius walking up to take a bet for Gran’ma Ben to win, which surprises the hoo-hah out of Phoney since he won’t be able to pay off Lucius’ bet compared to his own. He high-tails it back to Smiley to be sure he tries to win the race instead, which panics Phoney so badly he tries to step into Smiley’s suit so they have double the running power, but doesn’t get fully into the suit before the race is on. Apparently Gran’ma Ben and the mystery cow are neck to neck before entering the woods, meanwhile Thorn is still worrying about Fone as she watches the race. We then see Fone is having a race of his own, keeping ahead of the rat creatures, definitely giving them a good work out in the hunt of him. Soon though, he falls down a sharp decline, cuddled with one of the rat creatures until hitting a tree, Fone hanging onto the one, until the other falls onto his compatriot, making them all fall into more branches near the bottom, giving Fone his chance to make off into the woods and running into the possum kids, warning them of who’s chasing him, they all hiding until they’ve passed, which soon have the kids upset they didn’t help Fone in some way, coming up with a plan and one returning to update their mother what’s happening.

Meanwhile, the mystery cow is ahead of Gran’ma Ben and she’s decided to try and get a closer look at them, but the mystery cow falls over a ledge in their haste to get away, falling amongst many rat creatures and soon they’re running away from the horde, Fone behind Smiley now and when catching up to them, Smiley’s surprise Fone’s running the race with them. We then see the two possum kids revising their plan upon seeing Fone’s cousin is with him, then realizing the big stampede which was heading towards them, not only including the cows. When mystery cow collides with a rat creature, stopping both in their tracks, Gran’ma Ben sees them entangled and gets extremely steamed, everyone screaming to get away from her screaming, charging at them all. Soon, Lucius and the others all see the insane sight heading out of the woods, surprising everyone. Gran’ma Ben ignoring the Bones and everyone else, getting ahead of them and winning the race, watching the others pass her and ready to exact revenge upon the Bones.

Then we see Gran’ma Ben making her way through the woods with the Bones, Thorn, and Lucius; Phoney, “drippings with goo”, making him silent for the ride. We learn after Phoney got an old fashioned “licking” for his trouble-making. Smiley and he soon figuring out they will be dividing their time between doing chores for Gran’ma Ben and Lucius since she paid off Phoney’s debt and with the time to be decided upon, at the two’s discretion; Phoney, of course making a stand, but being quieted due to their still perilous journey back, not knowing where the rat creatures had run off to. Soon they get to talking about who will protect them if the rat creatures do come back and possibly are watching them right then, when they hear rustling in the trees, Lucius taking a closer look, not seeing anything and so moving on to their destination, being the farm. Fone keeps watching and soon sees the dragon looking at them from the bushes. A little further ahead, the Hooded One is shown watching them from above, in a tree. We then see a rat creature, during the day, ahead of the other and calling the “all clear”, both worried as to what Kingdok will have to say of their failure in capturing Fone again.

One makes clear to the other no one will find out and they would hide for a few days until everything calmed a bit. One of them freaking out repeatedly and babbling of how much had gone wrong until the other shouts for silence, then commiserating on their hunger. The conversation goes on for a bit, soon ending with the one’s favorite food item and annoying the other making the first pay for his big mouth, then taking a nap. We see Gran’ma Ben and group have returned to the farm after and Lucius gauges the damage done to the farm-house. Gran’ma soon confides in Lucius why she’d decided to rescue the Bones from their disastrous fate, being the only connection between her and the rat creatures. Soon they discuss the natures of the three, she trusting Fone Bone wouldn’t lie, Phoney is definitely a trouble-maker and Smiley, a simple lad. Lucius soon makes his worries known to Rose and she quells his nervousness for her by mentioning to him she won’t have to fight the rat creatures alone if they do come back earlier than judged since the dragon has returned. Lucius then has his supposition confirmed Fone actually does know of the dragon, as well as Thorn, Rose then hinting at the other part of the truth being not yet safe for Thorn to learn. Rose decides they should wait and figure whether the rat creatures are solely after the Bones and meanwhile Lucius and she will have fun using Phoney as a work horse, but will first rest whilst it’s still safe during the day. Fone gets first watch since he’d been able to get a few winks on the ride and soon goes off a ways to try and finish his love note. Then we get a little poem which shows the little possum kids playing. We also see the start of work and how Lucius gets nailed in the head with a plank by one of the Bones.

Lucius soon asks Smiley’s help to secure the rope which was keeping him from falling to his death, wondering what had kept Smiley, he alluding to how he’d been thinking of how vast of a fix-up job they were embarking on for the farm-house, perhaps needing to upgrade some more and wanting him to wait to share his opinion until hearing his plan out, but the dragging out of it is putting Lucius in a murdering mood. Smiley sharing his plan, but soon getting to reminiscing about his job in Boneville, making Lucius keep him on track with handing him enough shakes for the shingling, but is flustered to the point of being the cause of his own falling off the roof, which Smiley watches, being so distracted he’s unable to light his cigar for the fascination of it, but upon the crashing of his body on the way down and it becoming quiet, he lays back on the roof and accepting his current surroundings will suffice in the absence of Boneville, thus ending the second volume. It’ll be a treat to start the third. By this time it is also possible to read Bone Sourcebook.

Adventure Time Summer Special

The Summer Special starts with Finn and Jake lost in the desert with Jake believing Finn is reading the map wrong, but Finn claims otherwise and so points the right direction and Jake slings him in the direction of a cave, where a Troll Guardian is standing outside. They realize it’s the right place, but they can’t pay the toll so are turned away. They decide to put up a lemonade stand for travelers to raise money, but their lemonade was not of a cool temperature and so money was returned soon after raising it. The Ice King shows up asking for lemonade, but Finn and Jake refuse to sell to him and in anger the Ice King freezes the stand for being denied the lemonade, which then Finn realizes their efforts have been turned into icy pops, ending up with them selling and so don’t even need the treasure for cashing in with the pops they sold. The next story starts with Jake frying some eggs and singing a song about it. Then he sees a pigeon near him, which Finn explains he found in an unlikely spot in his unmentionables. Jake asks why he’s holding the bird with tongs which is explained with the facts of the creature possibly being diseased. Finn figured the bird could stay a couple days, roommate-style, since the little guy wouldn’t leave.

After a couple of weeks, some of their articles have been going missing, Finn not having his pants handy and Jake bereft of his teapot. They they see the bird is using their belongings as bathing material and isn’t helping around the house either, which spurs Finn into deciding the bird should go. The bird then speaks, to their surprise, but turns into something un-bird-like, at the same time. Jake figures out the creatures origin and Finn begins fighting it, but Jake informs him the only way to beat it is through a voting system, which the creature had to obey, getting him to leave. This was also a good mini-story. The next one starts with Marceline reading and notices PB walking by. Curious, she follows her not making herself known. She follows PB to a crystal-heart tree hidden through a cave, for an experiment. PB tries to snap one off, but in her efforts, Marceline gets some entertainment from her failure.

PB then sleeps over for another try later. Whilst she sleeps, Marceline successfully gets one of the tree limbs broken off and leaves it next to her, then leaving, her job complete. Which was a sweet one in its simplicity. The next story is a Fionna and Cake mini, starting with Fionna kicking debris off of the dirty yard as Mr. Stumps complains about its mess. Cake claims she can clean it up and proceeds to eat the mess up, with Mr. Stumps in agreement to it’s cleanliness afterwards, awarding them some cash. Fionna plans on using the money to attend a Heroes and Adventurers Caucus for souvenirs, but then the money bursts into flames. She runs quickly to get her ticket, but then is shown a sign which excludes her from attending, this doesn’t stop her from trying though and so disguises herself into looking like Finn; I won’t even go into the ending, but it was cute as Bonkers. I’ll be happy to start the Fionna and Cake series.

Adventure Time Annual Issue #1

The annual issue starts with an alphabetical rhyme which take Finn and Jake through different parts of Ooo and end up at a radio station. It was a quick and fun read. The next story is with Finn and Jake playing a game called Cave of the Game-Sword. Finn gets through and sees the sword, when he reaches it, it says he’s won the game. Then it tries to get Finn to make the sword his best bud and to forget BMO and Jake, which totally ruins the win and he goes back to Jake to inform him of what he thought of it. The next story is a rap-style story of Finn and Jake going to a party and how Jake is almost carded, for being a dog, but it ends positively. The next story starts with the Ice King and Gunter doing a D&D-like quest. Finn and Jake are the bad guys in this one and Ice King tries to defeat them with his penguins. When he succeeds, Gunter takes the glory and the Ice King shouts of betrayal. Ice King is properly prickled by this and Gunter stays victorious. The next story starts with Jake being a musician and then zombies begin to attack, when he’s woken by Finn with a poke to the ear. The goal for today is to climb the tallest mountain in Ooo, but Finn gets tired before even starting and then a cloud which seemingly turned his back-pack into a life-form, asks if he would rather be carried. Jake asks why he’d want to do this and the knapsack says it’s to return the favor.

After making some headway, soon they run into ski ninjas fighting surf samurai’s for some reason on the mountain, which Finn doesn’t get to see for being attached like a backpack to his backpack. Jake doesn’t help the matter by divulging of it’s once in a lifetime awesomeness. Then they move on to witness Yeti congressmen having a meeting and Finn is having a conniption for not being able to see anything still. After an avalanche comes down whilst a goat-cheese race was in progress, so it took Jake a bit longer than normal to dig Finn out for eating cheese, as well. When they reach the summit, Finn is so mad at not having seen anything the whole trip, he whacks the sack with his stick of forgetfulness and also gets a swing at Jake too. The next time Jake wakes up Finn has planned to climb up the mountain again, but his idea is spoiled by his beanie trying to eat his face; an exceedingly good story. The next story begins with Lemongrab going to the beach, catches a lemonopus and makes lemon pie. There are more animals who get turned into snacks as we go through the story and then Finn and Jake show up, Finn getting a bit defensive to what they’re doing to the wild-life, but once seeing lemonade, joins their picnic. Funny, but disturbing.

Adventure Time Issue #’s 15-18

For the first fourteen issues.

  • Issue # 15 starts with Finn using Jake-suit mode to defend citizens of Ooo from Magic Man, who is the only one who can’t be hurt by magic, of course. We then go back in time 15 minutes and see Princess Bubblegum is having a tea party. Then Lump Princess goes off on one of her long story tangents and everyone gets a bit annoyed at her continual talking of inconsequential subject matter. Then Magic Man shows up, responding to the last question Lump Princess posits, with Princess Bubblegum calling him out and wanting to know his reasons for crashing her party. When Magic Man starts messing up the party, we see Finn and Jake seated on a hill overlooking the party and Finn wishing he could go, Jake reminding him it was for princesses only. Soon they’re talking randomness as usual and then some specifically named elephants appear. Jake is the first to notice there’s something wrong happening at the tea party and points it out to Finn. Finn then gets Jake to suit him as they do, for the second time whilst Magic Man is setting the “room” on fire, with puns. A water-filled princess washes the burning princesses and Lump Princess is freaking out. The Magic Man is about to take away Lump Princess’ voice when Finn in Jake-suit jumps in to intervene. Finn and Jake fake Lump Princess out by playing dead for a moment when they save her from getting hit by the magic blast, then they realize the magic had affected them after PB asks them if they saw where Magic Man had gone. PB figures out they do still have a way of communicating through pictures and Lump Princess is affected by it’s beauty. PB decides the boys can’t do anything more for now but wait for the princesses to devise a plan, sending them home until being sent for. Finn and Jake aren’t happy about this of course, but they converse pictorially of all the different ways they wished the Magic Man could be dealt with. BMO walks up thinking Finn and Jake are doing emoticons, joining them since announcing his professional abilities in the field. Once going inside, they soon start “talking” of food and once making their “sammitches”, BMO joins them with their meal and confides how eating will make him strong, Finn giving him a thumb-up thought cloud, which I deduced as “awesome”. After, Finn and Jake go back outside and begin practicing what they’d do to the Magic Man with a stuffed dummy which looks similar. After disagreeing over Finn’s fighting skills, he shows Jake what he would do, but the dummy fights back, knocking Finn in the gob. Soon, Finn figures neither of them would be able to take out Magic Man one-on-one, but together, are unstoppable. BMO starts speaking when they were all jumping and saying Adventure Time in signs, he then thinking he broke the no-speaking rule, being horrified. BMO gets the call from PB they’re ready to reconvene and soon is asking Finn again if he knows where Magic Man is hiding, he showing her a map in his pictorial speak. When they get to the Magic Man’s house, they mistakenly go over the plan outside his door, he overhearing it and deciding he won’t give Finn and Jake their voices back, but Lump Princess comes up with another plan and they walk off to discuss it out of earshot. PB approaches with the other princesses, heavily armed and threatening to fire on him unless he gives Finn and Jake their voices back, but Magic Man uses another spell to turn what they’re holding into slithery awesomeness, but in the end Magic Man gives their voices back because another princess punches holes in his roof and he’d gone through a lot already to design his home how he pleased. The story ends in an upbeat way, everyone going back to PB’s for snacks. The next story starts late at night and Finn and Jake are about to go to sleep, it being one of their busiest days, but “rocked it” and know the next day will probably be the same. Then Jake shows some love after lights out, in a not overly weird way. The next story starts with Finn and Jake questing to save BMO. PB soon reveals she may have caused BMO’s defense-mode to turn on for an innocent reason in relation to the party they were going to have later. PB also adds she has a plan to fix the problem, but not without some damage done to BMO’s memory files. Jake wants to save his files for personal reasons, but they try PB’s plan anyways and they catch BMO as he falls, Jake asking his important question involving his selfish reason for keeping BMO’s memory files intact, upset with the answer BMO gives him. This ending the issue, these being as entertaining as ever.
  • The 16th issue begins with Finn, Jake, and the Ice King facing off in large “war” suits, Jake being Finn’s and an Ice penguin being Ice King’s, in order to save Lump Princess from Ice prison. The awesome duo smash LSP out of her ice jail when Finn, Jake and the Ice King fall down a crumbling hole in the ground, Finn wondering why Ice King fell, for his ability to fly; it being simple enough to explain since he thought they wanted him along for bonding purposes. The Ice King then realizes he may have built the place they’ve fallen into with another guy, whom Finn recognizes and the Ice King then launches into his back-story; which he doesn’t remember the most of other than it was “good times” and then informing the boys it was a dungeon for ultimate heroes to try and get through, with prizes at the end, getting Finn and Jake totally ready to check the place out. Then the Ice King offers his help to get through it, but Finn points out how he isn’t a hero, but the Ice King believing otherwise and when Jake asks how he believes he’s hero material, the Ice King launches into the idea of how he isn’t “kidnapping princesses”, but rescuing them. The Ice King is so good at embroidering a tapestry of heroic-ness and making Finn and Jake feel badly for having messed up his plans all the time, they agree to teaming up so Finn can do what he was born for. They start walking and Finn finally has a chance to use some items he carries in his back-pack, when they reach the Ice King’s Hall of Just Ice. When Jake opens the door, they fight and easily win an ice sculpture monster. Then they have to fight some eyeballs, after which the Ice Queen is defeated by Ice King, with only a little stick figure creature to escape after years of being a part of the Ice Queen. Then the Ice King bring them down again with talks of not being able to remember things from his past, but distracts them with looking through the Ice floor for treasure, not seeing anything. Finn then sees a huge monster and we end there until the next issue. The next story starts with PB having nothing to do on opposite day, which should mean she should be totes busy, but isn’t so far. Then she gets a bit existential before the Ice King pops up and demands she be his bride; and she agrees! He’s so surprised, he continues to be sure she’s sure and then whisks her off to his Ice palace. PB then is shown on a throne deciding what she wants at the wedding. They make it as far as the vows, but the wedding is started so late, PB is able to take back her agreement as the clock strikes the allotted time. The author of the previous totally gave PB a persona which is nothing like how she is, but the story moved along alright. I’m hoping the next one’s better, though. It begins with Finn and Jake being surrounded by ninjas and taken to Ninja Island where they’re told how the Ninja princess has been kidnapped by the Ice King. They’re given a Ninja Fire manual and go after Ice King, who, once found, kicks the boys butts. Finn and Jake think they’ve found the Ninja princess, but it turns out to be Gunter. They learn that the Ninja princess had escaped long ago and was unnoticed by her people due to her awesome ninja skills. A weird and pointless, but pretty good mini.
  • The 17th issue we see Finn still didn’t actually see the monster whom dwells under the ice, so Ice King uses his ice powers and looks for compliments which aren’t forthcoming due to his consistently using them. Finn still doesn’t see anything below and they begin walking away, when the monster finally pops up. We see the moniker she is given, comic book-style and then as Finn and Jake fall, Finn comes up with a comfy idea for landing which Jake is in agreement upon; a pretty funny way, considering. They then are ready to fight the monster, but Finn is surprised to discover a chainsaw arm on the beast, which the Ice King believes should have been a normal possibility, but he saves Finn from becoming sushi himself. Unfortunately for Finn, he gets covered in fish guts twice, which he finds upsetting, of course, but Jake reminds him of how his horoscope somehow predicted the happenings. They explore underwater in a usual way and uncover a chest. When they open it, the Ice King pulls out a photo of what must be himself and a lady, which to him was great treasure, but to Finn, was a disappointment. The Ice King then informs them the next dungeon which will be coming up, which Finn is excited to see since it’s Marceline’s dad’s design. Jake does the honor of opening the door to detect Peppermint Butler inside, who has apparently been changed in some way, climbing the walls away from them, but the boys aren’t surprised by how Pep-Butts seems to get himself into this kind of situation. He’d started writing a message on a stone which the trio then decide to finish, adding their own style to the dark message. Then they travel through a corridor which closes up behind them, Finn and Jake complimenting the style so much Ice King feels a bit put down by their being underwhelmed by his dungeon. Even more so when they run into the first monster, impressed with its hardcore-ness. So far the two “monsters” they defeat, are both vulture in nature, but in different styles. Finn gets the feeling the dungeon might be too easy again, but Jake feels he’s earning the prize when a giant fist from the wall punches him in the face. Which is the beginning of the “boss” monster which knocks out the Ice King, so Finn and Jake begin fighting it, but then Jake gets taken out of the fight. Finn gets mad and takes off his beanie to get down to business, which we don’t distinguish the details of until the next issue. The scene after beginning with a recap of the picture of the Ice King and an extension to the message on the back of the frame. The next story starts with Finn and Jake visiting PB’s lab, she wanting to ask a favor. She then shows them her silly-string theory device and how she is unsure of the results, which of course fascinate the boys. She asks them to guard the machine whilst she looks up some facts in her library, not wanting sabotage before the science conference. They of course accept, with funny one-liners to boot. Finn becomes hungry and Jake suggests noshing on the string theory experiment, which doesn’t take much convincing with the possibility of helping PB’s experiment along, but upon blowing a bubble, Finn has changed the innards of the silly string to a universal degree. Jake begins seeing the innards of the bubble becoming populated, when an evil princess smashes through the wall and threatens to mess PB’s equipment up, starting with the Bubbleverse. Jake decides to look for help in the Bubbleverse whilst Finn tries to use the weeping blade to defend the orb attached to his face. Then the evil princess gets schooled by her mama, which Finn realizes Jake was actually a Yermamasaurus from inside the Bubbleverse which can shape-shift. The Yermamasaurus also shares with Finn about how he can get the Bubbleverse off his mouth area by doing a Peter Pan, the fairy part, anyways and the Bubbleverse changes; this was an entertaining one.
  • Issue 18 shows us what Finn had in mind to stop the big ‘ole monster whom popped up in the last issue. His plan is to slice off parts of the monster, which doesn’t do much since it can regenerate limbs. Finn resorts to picking up the guys and trying to wake them up so they can help him, since he seems to be out of ideas. Finn’s recourse is to using the Ice King’s powers since he realizes he can move him to freeze objects. Finn is then able to revive the Ice King after he freezes the monster, focusing reviving Jake after taking a ribbing when he’s unable to speak for being lip-locked with Jake in the kiss-of-life. After the monster is destroyed, they expose the treasure which was inside its body, which also didn’t impress them, identifying a strange exit from the dungeon, or possibly an entrance to “Skullberg”, as Finn supposes. The Ice King then sets him straight, letting them know it was the entrance to another guy’s dungeon, with the name of, Lich Land. Finn wants to rid it of it’s evil connection to the Lich, but Ice King advises against it, the boys set on going now. When they enter, Finn is decidedly changed and Jake has some worrying alterations, as well. Jake sniffs out a remnant of the Lich and after destroying it, being evolved into a helmet. Then we see Finn and Jake, again looking different and believing they’ve been taken back home. We then see Finn has Jake’s powers and instead of going back through the door yet, they decide to go after the Lich. Finn uses his Jake powers and it’s well taken care of without either of them going far. Then we see where Ice King ends up, which is into a room and his old flame is bound to a wall. He’s able to release her easily enough and then we see what’s actually going on, the boys didn’t seem to go anywhere, but other things were coming in, with them all hallucinating something else. Which will be ended in the next issue. The next story starts with Finn and Jake spying on something and how uneventful it can be, since it’s usually the waiting game. Then they see some why-wolves and decide to stop them from turning PB into one of them. They stop them and confess to PB of their counter-espionage, then getting the why-wolves side of the story. It’s much more scientific than Finn had expected. The boys are still suspicious though, so even though they’re conducting experimental research and then go to a conference, once denied entry they watch from outside what’s happening within. It ended with a total criss-cross espionage resulting in a surprise ending. Quite entertaining. Here’s the Summer Special.

The Invisible Man

We are introduced to a man wrapped head to toe and arriving into town on a chilly February who had stopped in Iping, a place which didn’t see visitors this time of year and so when he’d dropped into an Inn, the proprietor made sure to show what she was worth, since her new guest didn’t bother to haggle with her. When she moved to take his coat and hat, he informed her he’d rather keep it on, which is when she noticed how fully covered he was, with his wide spectacles, etc. When she goes back into the parlor to give him some more accouterments to his meal, she sees he’s taken off a few articles of clothes and is shocked by the bandages on his face. Thereafter she tries to get information about what may have happened to him out of him, with no luck and so satisfied herself with observations as he stayed in the parlor, pacing and talking to himself. I prefer the tone of this book so far, it’s humorous and mysterious.

Mrs. Hall was trying to unleash courage enough to go back into the parlor to ask if her guest would care for late-afternoon tea, when the clock repairman came, giving her an excuse to enter the room. After agreeing to let the man do his work, the bandaged guest makes clear he’s a scientist who had come to Iping to try and work through some of his experiments and would be needing solitude and from this point on would require as few disturbances as could be managed, due to his accident making his eyes ache periodically and being extremely sensitive and annoyed if in this state. He then called the clock repairman out on trying to stay longer than necessary, barely masking his rage, which got the man moving and when he’d gone out and met Mr. Hall on his way back to the inn, told him of his mysterious guest which seemed odd and should look out for trouble from him, which Mr. Hall did look into once he’d arrived, expressing to Mrs. Hall to check his belongings closely when they were delivered.

Hall and Fearenside were bringing the man’s luggage when Fearenside’s dog attacks the owner of the luggage. After realizing the damage done, he makes for his room, shortly thereafter being followed by Hall, who when he enters the stranger’s room sees something inexplicable and one he can’t come to terms with for being thrown out of the room by the stranger. When they finally get his luggage to his room, he makes himself quite busy unpacking crates filled with bottles of all sorts and mixing tubes. He from then on begins conducting his experiments which makes a mess in the room, upsetting Mrs. Hall, but being dealt with by he informing her to add it to his bill, at his annoyance of being interrupted by her for tea, as well as upon this visit noticing his eyes being more recessed than usual and Mrs. Hall reminding him of the lock on the door if he was so opposed to being disturbed.

Fearenside is then mentioned speaking of what he’d seen of the stranger’s mottled skin-tone, his leg being black and nose being pink, thinking this meant he was racially mixed. Also whilst he still got under Mrs. Hall’s skin for his lack of upkeep for the room, he payed his bills on time, quelling her frustration and using this as her argument stance, to Hall’s dislike and mistrust of their guest. The stranger, whilst usually staying close to his room, would venture out to the most secluded places, when he did go out at all and covered up despite the temperature. The Stranger usually scared anyone who met him, one being shamed by his fear when the stranger had his hat off and the light from an establishment illumined his skull. He also had a tendency of scaring children, boys disliking him and vice versa. A rumor began as to the reason for his bandages and one man started an investigation of him which was futile, but Cuss the doctor of the town became extremely curious and decided to visit the man one day to leave shortly after ten minutes with, seemingly the shock of his life. Cuss then head’s to the vicar’s to unload what he’s encountered, firstly making note he’d asked for a donation to a Nurse fund to the Stranger, then became quite nosy in discovering what he was experimenting on, soon seeing the Stranger had no hand. When he asked further about how his sleeve could lay how it did, the stranger gave him a closer look which scared the nosiness right out of him, ha-ha; even the vicar had a laugh at the end of Cuss’s story.

Mr. and Mrs. Hall, meanwhile were going into the cellar to soften the beer they cure. When Mr. Hall had gone to fetch the desired ingredient they needed to add, he noticed the Stranger’s door was not how it had been fastened before and decided to investigate. When he figures the guest is not there, he relays this to his wife who comes up to see for herself, then they both heard the door open and shut from downstairs and headed down to look, then hearing sneezing which they each thought the other was responsible for. Then some “paranormal” activities started happening with them they couldn’t grasp and in the end got them out of the guest’s room. Mr. Hall calls in a local “expert” since the Mrs. became too much overwhelmed by the experience and to confirm what they were undergoing was something explainable. The man they called Mr. Wadgers believed it to be witchcraft, but then everyone who’d gathered to discuss and figure out what was happening saw the guest come out of the room and shut the door in all their faces, which everyone then thought Mr. Hall should go and ask the Stranger about what was happening, but didn’t get far in their endeavor.

After which the Stranger goes to the Coach and Horses for a few hours staying unmolested whilst there, even when ringing the bell for service since Mrs. Hall had heard of the burglaries and had divined what must have happened, deciding to ignore the Stranger’s summons. After going back to his room and then some time later requesting for Mrs. Hall, she comes and asks if he’s ready for his bill, whilst he’s complaining about not having his meals served him, she making him aware he must settle the bill she’d been waiting on and he had been awaiting a payment, which she no longer cared to wait for if he wasn’t going to pay what he owed already. He then tries to assure her of money he’s acquired and willing to use as payment, but before she would accept this, she demands to know what has been going on concerning his comings and goings and he acquiesces, showing her his lack of face and placing in her hand his nose, frightening her again and everyone else inside witnessing his lack of physical body, all running out of the establishment and those seeing everyone coming out, running to them to learning the news. Mr. Jaffers and Mr. Hall come with a warrant for the stranger’s arrest, which is a struggle when the stranger realizes what the constable, Mr. Jaffer’s planned, soon disrobing to the point of not being able to be hand-cuffed, continuing to disrobe so as to make it impossible for capture, but also announcing he didn’t plan on resisting. The constable shouts for someone to stop him and Mr. Hall gets assaulted in the process of trying to assist, but Mr. Jaffer’s has the Stranger for some time, before he makes good his escape out the door with the crowd pouring out around him and fleeing through the town. Then he makes it to the outskirts where Gibbons is dozing and hears cursing pass him with no body to accompany for the words and makes haste back to the town.

We are then introduced to Thomas Marvel, starting with his appearance. We soon discover he’s contemplating the boots he’s had over the boots which were given in charity, soon speaking to someone behind him about his being torn between the choosing. When Thomas finally turns to compare the boots of the Stranger, he sees no one. When the disembodied voice tries to keep the man calm, Thomas gets defensive and demands to know the voice’s whereabouts. When he gets jostled by empty space, he becomes even more concerned of his sanity and believes it to be caused by drinking, the voice expressing to him he isn’t drunk. When the voice threatens to throw stones at him, Thomas is disbelieving and then begins to see them being thrown at him, scaring the wits out of him even more, but soon being convinced of the Stranger’s existence by explaining it to him a couple more times and ways, soon explaining why he’s come to “show” himself to Thomas, even letting him feel his face, which is bearded, soon having Thomas believe in his physicality and trying to enlist his help, threatening him if he betrays his trust, but Thomas wanted to help him however he could.

The people of Iping were at first paranoid of the Stranger still being about, but were soon taken over by Whit-Monday’s festivities, since it had been looked forward to all month. A few people, even whilst taken up by their activities, saw a stranger enter the town and head to the Coach and Horses, also noticing his odd behavior and before entering, seemed to struggle with whether to do so until ultimately deciding to go in, we then hear the goings on of what the stranger seemed to be doing. He exits the building and goes to a gate-post and lights his clay pipe. One of the store-owner’s, Old Fletcher senses suspicion in the new stranger’s demeanor and soon realizes he’s acting like he’s about to nick something, running after him once he sees he’s got a bundle of items after disappearing for a moment to collect them, running off with Fletcher behind him until he’s tripped up, losing him.

We are then given the necessary information as to what happened inside whilst we saw what happened from Fletcher’s perspective. Mr.’s Cuss and Bunting had gone into the stranger’s room for further investigation whilst Jaffer’s convalesced at home with his friends well-wishings. They soon discovered the Stranger’s diary, which doesn’t help them much since it seems to be in code. Mr. Cuss figures out some of it is in what looks like Russian with Greek throughout, which Bunting should have been able to shed some light upon for supposedly knowing some Greek, but apparently lost his ability quite a bit. He began to cover his inability to decipher the words, but was saved by someone entering the room asking where the bar was. They direct him out of the room and he leaves, closing the door behind him, as asked. The two men are left to contemplate the strange man who entered the room and then moved on to the unbelievable happenings in the town as of late. Then Cuss recognizes some Greek letters, but before he can decipher them, they both feel a pressure on their necks and a threat to stop what they’re doing or else physical violence will be in their immediate futures, which left them both staring at each other in horror. After convincing the two of his being able to overpower them, they agree to work with him, he soon is able to receive what is requested, from what we learned from Fletcher’s side.

Then we see from the bar what Mr. Huxter, Mr. Hall, and Teddy Henfrey were witnessing, Huxter observing Thomas whilst Hall soon heard a scuffle within the Stranger’s quarters, Teddy and he moving in this direction. Mr. Hall calls to them to make sure everything is alright, still curious and suspicious of their noise and smelling chemicals. Mrs. Hall soon sees them and asks why they’re listening at the door, Hall, trying to convey she should come and listen, but she not playing and they move off to confide in her quietly what’s happening. She tries to uncover a reasonable explanation for what they shared with her and then they all see Mr. Huxter from across the street yelling about the thief and see his complex fall. Soon, everyone who tried to follow the escaping Thomas wound up being tripped or thrown aside in some way, before-which, people were thinking Thomas was the invisible man now visible.

Whilst all this is happening, Mrs. Hall had stayed indoors next to the register and Mr. Cuss believed as long as Thomas held the package of items, he’d stay visible; the dope. Soon, the Stranger is hit and becomes enraged, following Mr. Cuss back indoors, warning Bunting to get out of there, which he does. Everyone clears out of the street as the invisible man wreaks his havoc. After two hours people felt it safe to go back outside, the invisible man leaving Iping.

Meanwhile, Thomas and the invisible man are traveling still and apparently Thomas has been trying to ditch the invisible man, which he doesn’t take kindly to. Thomas maintains he didn’t try to do it on purpose, not knowing the area at all. The Stranger moves onto how he’d been treated in the town and it was bad enough how they learned about his being invisible, Thomas being his only reliable enough visible companion, which Thomas tries to talk himself down about being a bad choice, which the Stranger had started to be candid about, but him being his only option. They pass through a town with the invisible man making his presence known only to Thomas, warning him not to try any funny business, Thomas resigning to do as asked.

They reach Port Stowe, a fictitious town and Thomas is engaged in conversation by an elderly seaman, which made Thomas uncomfortable and fearful. The mariner goes on to pursue his mostly one-sided conversation, first regarding the books lying next to Thomas and then speaking of a newspaper which had interesting findings in it of an invisible man. Thomas plays dumb and the mariner goes on to describe what had happened at the Coach and Horses. Thomas tries to fish for information of whether any accomplices are mentioned, which the mariner confirms there was no mention of. When Thomas is reassured he might not be near the Stranger at the moment, he confides in the man he had more facts of the invisible man, which perks the mariner’s interest, when he seems to be prodded by the invisible man a certain way to make him end the conversation and rescind his statements to the mariner about the whole thing being a hoax, upsetting the mariner since he’d spent all his time describing the news to Thomas, he walking off in an awkward way when the mariner sees a bundle of folded bills levitating away which is when we are told of men seeing this happen about town, to end in the pocket of Thomas.

The next chapter begins with Dr. Kemp sitting in a room I finally understand the meaning of since the days of Mr. Belvedere the TV series. He’d been marveling his work he hoped would get him in a private Society, when he sees, most likely Thomas running down a hill toward his home. He had been used to people coming to him with talks of the invisible man and believed him to be one of those, but noticed how slowly his running seemed to be getting him. Those on the streets found Thomas’ state worrisome as he hurried straight down the street. People began making haste indoors as they found out the invisible man was coming.

We then see a barman conversing with a black-bearded man when they and a cab man in the bar begin hearing the commotion outside. The barman guesses it’s a fire. Thomas streaks in not long after, distraught by the invisible man following him; a policeman inside helps him get the door shut and tries to get more information out of him. Thomas tries to explain how he’d escaped the companionship of the invisible man again, when a powerful shock to the door puts him in terror and the policeman investigates the identity of whomever is on the other side. The barman let’s Thomas hide behind the bar due to his display of being panic-stricken. Meanwhile the policeman considers reopening the door to distinguish who’s out there, the lawman mentions not being properly attired with weapons which the black-bearded man showed was unnecessary by displaying his gun, promising not to shoot to kill, but would aim at the intruder’s legs. They soon come to realize not all the doors were fastened and the invisible man could already be within their midst, which they soon recognize to be true when Thomas is hauled off by an unseen force with the barman and policeman trailing behind, the barman getting a grip on the invisible man. The two are able to land some blows before he escapes their grasp and soon follow him outdoors where a tile is thrown at them. The black-bearded man retaliates with gun-fire in the direction of where the tile had been thrown, soon requesting someone to go see if a body could be found, believing he would’ve had to hit his mark after five shots.

During which time, Dr. Kemp has heard the shots go off from his study and wonders what the local “asses” could be doing. He doesn’t investigate and instead focuses on his work with lackluster enthusiasm until his bell rings, perking his curiosity when his maid doesn’t come to inform him who had called, he goes to see and realizes it was a ding-dong ditch, going back to his study to continue his work, finishing at two in the morning. He was on his way downstairs for a night-cap when he notices a spot on the floor, its consistency to blood and upon further investigation detects his door-handle smeared in like-wise form. He goes inside to discover more blood on his sheets and a depression on his bed-clothes like someone had been sitting on them, then spooking himself out of believing he’d heard someone speak, he closes his bedroom door, even though he was adrenalized and comes across a bloody rag hanging in the air before him. This is when the invisible man makes his presence officially realized to Kemp who disbelieves until feeling the invisible fingers when he reaches out, throwing himself into a panic moreso than before. The invisible man pleads for him to calm himself, needing his help, but not receiving Kemp’s counsel without further struggle at first, having to restrain, then threaten him.

Blawger’s Note: Now normally I don’t abide the “Spoiler” rule, but if one hasn’t read the story and wants to be properly surprised, I’m hoping the reader has stopped much sooner than this point, but if not, I’ll let it be known I’ll be using the invisible man’s given name from this point on. Griffin finally introduces himself, apparently having attended college with Kemp. He has trouble believing this, but after Griffin describes how he looked in college and tries to repetitiously explain how and why he’d become invisible, he then asks for a drink due to his injury, Kemp complying to the request, not truly accepting Griffin’s reality. Griffin soon puts this to rest by requesting clothing and food. Kemp agrees to give him what he asks, but is still incapable of believing what he’s experiencing.

Whilst Griffin eats, he tries to explain how his blood becomes visible after coagulation which is still blowing Kemp’s mind as he asks to know more, but Griffin wishes to eat more before going into the long blundering tale and also wished to stay overnight, so whilst Kemp left to look for more food downstairs, Griffin awaits his return, then after eating an enormous meal, he calls for a cigar and as the smoke was exhaled, one could see his throat and nose outlined by the smoke. Kemp joins him for a drink after as Griffin postulates how they’ll work together whilst Kemp “badgered” Griffin to know how he’d become this way and Griffin firmly stating to let him finish his cigar before going into it. Instead Griffin raves about Thomas getting away from him and wanting to recover him before he got away, but also requiring sleep for not having but a few dozes during the past three days. Kemp asks where Griffin had gotten the money, which Griffin had mentioned when raving of how Thomas had gotten away with his money and books, but declined divulging to him anymore, not explaining how he’d become invisible either, verbalizing his pain. Kemp still offers his room for the night and Griffin announces his paranoia of being caught and how gullible it was of him to announce it to Kemp.

After checking the room, Griffin confesses of how he’s too sleep-deprived to share much at the moment and again confirms how he needs Kemp’s help. Griffin still shows his distrust by locking Kemp out of his bedroom, in mid-threat upon being back-stabbed, Kemp reiterates how he’d given Griffin his word. Kemp goes downstairs talking to himself forcefully of where in nature there are invisible creatures. Kemp then goes to look at his newspapers to determine if there was anything he could divulge to corroborate Griffin’s story, coming upon the story told by the mariner to Thomas and then looking at another paper for any extra research he could notice, landing on one other and wondering what Griffin’s true motives were. After reading the reprinted story of Iping, he took the report with a grain of salt. Kemp tries to make sense of why Griffin would be trying to stalk the tramp, Thomas, coming to the conclusion Griffin had become a homicidal maniac. He contemplated until early dawn too caught up in the fascination to sleep, his servants waking to witness him still consumed by his thoughts. He directs them to make enough breakfast for two and to stay in the lower quarters of his home. Kemp reads his morning paper, which doesn’t add many new facts of the night before nor how Thomas became involved. He requests his housemaid to acquire as many newspapers as she can so he can read as much of the news as the reporters had been able to gather. Arriving at the same conclusion Griffin had gone crazy, he pondered as to what he could do now Griffin had landed at his doorstep. He decides to send a note to the chief of police at Port Burdock, during which he hears Griffin awake and shattering a glass, which he took as his queue to go and rap on the door to ascertain what was happening.

When Griffin admits Kemp, he witnesses Griffin having an explosion of temporary anger due to not remembering the injury to his arm, Kemp also realizing this is common for him. After seeing his fit of rage, he felt his note being sent was the right course to take and invites Griffin to breakfast, asking about how he became invisible. We discover where Griffin happened upon the substance which would turn him invisible and how old he was when he’d discovered it. Griffin goes on to explain how he discovered the fourth dimension (a different definition than used for The Time Machine. This referring to the refraction of light and color as opposed to being time related.) Griffin goes on to explain how light would reflect off certain surfaces, focusing on glass. Kemp directs him around to explaining how the Human body could be included to the likes of glass and Griffin scoffs at how much time it had taken for Kemp to forget his physics, going on to mention types of fiber which could be transparent, including the Human body other than blood and the black pigment of hair. Griffin then reveals why he’d kept his research to himself and how he’d accidentally made a breakthrough in physiology by coming up with turning blood colorless. Griffin then states to Kemp why he’d gone through with it, being unfulfilled in his work, but also needing funding he’d acquired underhandedly.

Griffin describes his lack of compassion towards his father and his untimely death, how he saw the funeral and how his work had been progressing. He didn’t feel badly for his father and only felt obligated to attend his funeral for appearances sake. He then describes in some detail how he first made a piece of cloth disappear, soon trying his experiment on a cat which almost worked, but for the claws and eyes, soon shooing it out of his little room, not to hear from her again other than four days later when people were gathered around a grating where they heard meowing. Griffin then describes how consumed he was for four years by his research and becoming exhausted, self medicating as a way to rest. His landlord began to question what he’d been doing in the apartment and gave him the third degree, Griffin ending the badgering by forcibly getting him out his door, locking him out.

Griffin considered his next move, which couldn’t involve a move for lack of money, also worrying about what would happen with his belongings if more investigation were pursued. He then takes action by sending forward his three diaries and cheque-book, which Thomas now had, to a place which kept packages and letters. When he got back, he saw the landlord was trying to sneak up the stairs and so brushes past him slamming his door shut, but the landlord continued to incessantly knock repetitively throughout the day. Meanwhile Griffin had begun the undertaking of using the drugs necessary to change his blood color and at this time the landlord finally tried to slip an eviction notice under his door, which is when Griffin quickly opened the door and saw the look on the landlord’s face, making him retreat rapidly away. Griffin goes to a mirror to notice his face was completely white. Which wasn’t the end of the process of course, he now understood why the cat had put up such a fuss, his night filled with pain and delirium.

When Griffin wakes, he realizes the process had worked, but for a couple different spots, which he decided in undertaking the process once more and upon completion and sleep, he is awoken by the landlord again with heavies to start the process of his removal. He dissembles his set up of scientific equipment and then hears one of the men had charged the door, making Griffin angry, but goes more quickly in gathering his belongings before they do get in. He’s able to get out of the window before they smash through his door and when they’ve satisfied their curiosity of what wasn’t in the room, Griffin goes back in and messes with them before setting fire to the house. He now realizes how much he could get away with since he wasn’t visible.

Griffin also noticed how difficult it was to walk at times without seeing his body, but he managed well enough from the first. He gets his first taste of being almost caught not long after he is run into by a man with a big load in his arms, which he is fortunate to escape before being truly detected. He’s chased by a dog who catches his smell, but stops following when the Salvation Army crowd gets in the way, Griffin waiting on some steps for them to pass then being spotted by two street urchins who have seen his muddy footprints go up the stairs but not come down, soon noticing the mud outlining his feet, to his horror. Soon after hopping the wall to the next doorway though, he has more than a few people noticing the boys exclaiming of running feet and try to follow him, but he loses them once his feet begin to dry. He notices after how people are running to the fire he had set to his home, containing all of his belongings, but for the three books and cheque-book, which is where Griffin pauses and Kemp bids him continue. Griffin goes to a place, in this era imaginary, sounding like a mall or a shop has a wide variety of wares, like Bed, Bath and Beyond or Walmart. After the place closed up and all the staff had left and locked up, Griffin had gone about searching for clothing, soon feeling humanity return to his psyche. He then searches and determines there is enough food in the grocery area and beds down to sleep for the night with quilts, having dreams which aren’t comforting. He is awoken by a nightmare and then hears voices of night crew or almost-opening crew, which see him for the clothes he’s swiped, he is then chased for some time before finally leaving his clothing behind due to the day being warmer, then trying to figure out his next move and how to check on the packages he’s sent for himself.

We then learn the downside of being invisible and what lengths Griffin had to go in order to stay transparent. After, Griffin mentions of soon coming up with a plan on how to get clothing and a disguise for his face. He ends up at a costume shop after almost getting pushed into the street in front of a hansom. With the idea of nicking what he needed as well as any available cash from the store, he doesn’t consider the sharpness of hearing of the old man whom owned the masquerade shop he’d planned on lifting from. Griffin gets in to his private quarters with some difficulty and then gets stuck there until the old man finished eating, following him downstairs to his kitchen, then back up once nothing of interest was occurring and his feet were growing cold. Griffin withdraws back to his little living area and makes some noise which brings the old man back upstairs for a moment, before resuming his cleaning up, then getting ready to go upstairs, Griffin has trouble passing him without being noticed, again the old man wondering if he’s heard movement, but then continuing upstairs, soon hearing Griffin’s not-as-quiet-as-he-believes moving along with him and the old man becoming confused, then angry, checking downstairs once more for intruders before entering his room and shutting the door before Griffin can squeeze in, deciding to explore the rooms downstairs as quietly as possible, observing most being empty, but one with clothing he’s rifling through until hearing the old man approach again, this time with a gun and after inspecting the room from the door, decides “she” could be responsible and goes off again, locking the door behind him, which Griffin soon realizing he’s now trapped, first angry and then making a bit of noise so the old man would return, more angry than ever and at one point touching Griffin, moving back with amazement.

Soon excusing his physical contact and hastily trying to lock all the doors in his house, Griffin stops him with a blow to the head with a stool. Kemp stops his story, exclaiming he was in the wrong, but Griffin excuses this with the explanation of normal considerations are for normal people to abide by, then trying to justify what he was doing with his invisible position, Kemp stating he sees both sides of the case, but soon changing his stance so Griffin will continue his story. After restraining the man, Griffin goes on his way of securing something to eat and taking another look at the old clothes in the room he was trapped in. He then goes about gathering any funds he saw fit to take which were plentiful enough, soon bravely making his way onto the street once more, visible and unnoticed. He heads for a restaurant to eat and after ordering becomes flustered in the knowledge he wouldn’t be able to eat it, leaving and going to another to posit he required a private room due to disfiguration, which they oblige. Then he contemplated all the reasons for why he’d wanted to become invisible and realizes the downsides once getting the desired objects of affection. Kemp tries to keep Griffin talking and soon asks how he’d come to Iping, quickly going over the fates of the constable and whomever else had gotten in Griffin’s way upon his escape, confiding in Kemp he’d come to him with the idea of how to return himself visible once he’d finished acquiring the ingredients he wanted, invisibly. Griffin continues to rant of the plentiful people who dumbly got in his way and why they couldn’t keep to themselves, making his goals much more difficult to attain, Kemp accepting his position and seeming empathetic.

Kemp soon sees the men he’s waiting for through the window and tries to block Griffin’s view with his body, trying to keep Griffin talking, revealing to him where Thomas had decided to “hide” himself. Griffin also discloses his plans of trying to leave the country, but needing a compatriot to help him, feed and let him rest. Griffin continues with what needs to be done about how some people now know of his existence as an invisible man, leading into the need for killing, which Kemp repeats, but asks him to elaborate, for not necessarily agreeing. Griffin continues describing a need for power, but not explaining the reason for this, then hearing movement downstairs, which Kemp plays off as “nothing” and trying to keep his attention on him by asking more questions imploring him to at least trust in the nation to be his helpers of sorts. Griffin’s attention has now swayed upon hearing someone upon the stair, mentioning this to Kemp, who disregards this, which makes Griffin decide to go check. Kemp soon makes it obvious he’s in on the capture and Griffin disrobes, but doesn’t make it out the door before Kemp closes it. Griffin soon has the door open enough for him to get out though and falls on top of Kemp, both of them falling to the floor, the Chief of police making his way upstairs, stopping to see Kemp struggle with the still robed figure and being flung down a couple times. Griffin assaults the Chief as well, making his way out of the house and ruining Kemp’s up to then, perfect plan of capture.

Kemp soon confesses of the terrible ideas Griffin has in mind for the country, the Chief responding to the affirmative, but Kemp continues with the diagnosis of Griffin not being in his right mind and how the country must lock up everything and be on look out, as well as the police Chief needing to call in help to secure train stations, etc. to watch for Griffin’s move to escape. He, still trying to get at his books, the Chief wishing for Kemp to join him and share more of his ideas, which he does as they meet a car which will drive them to the station. Kemp shares dogs being able to catch his smell and how he can be seen if his food is still digesting. Kemp then mentions needing powdered glass, which the Chief agrees to only if Griffin gets out of hand, which Kemp is certain will happen if he’s willing to do all he’s told him. Kemp confides how Griffin believes he’s separated himself from humanity.

We then see how Griffin, once getting out of Kemp’s house, is in such a rage, he assaults a child near his gate and no one hears of him until late afternoon. We soon learn how this happens with the knowledge the police force, train and shop owners all begin locking up their goods and doors so as no trespassers could pass. We then learn of a murder which had happened involving a man Griffin had for some reason attacked and killed mercilessly. We are given suppositions as to why Griffin would murder the man in question and how he may have spent his night for not being able to enter anyone’s home. We then observe Griffin would have found some way of getting food and sleep and returning to a semblance of his re-emerging former self; rage and the resolve to make his last stand against the people of his country.

Kemp receives a letter by Griffin which shows what he’s learned and how he plans on attacking them for the start of his reign of “terror”, he being the Terror. Kemp confirms the death threat is written by Griffin and then proceeds to write letters of his own, one to the Chief of Police, sending his maid out to deliver them. Chief Adye comes to call and states his maid hadn’t reached her destination before being assaulted and asks what his letter was about. After the predicament Kemp found himself, he began hearing glass from his windows shattering, the Chief deciding to go back for the bloodhounds, not far away. Kemp lends his revolver to the Chief for his return trip, and is met by Griffin asking him to go back into the house. The Chief declines and Griffin begins his assault, wrestling the gun away from him and demanding he go back to the house, which the Chief says is useless, for Kemp won’t let him back in, Griffin replying with pity for him. When the Chief finally agrees to go back, he tries and fails to grab the pistol again, Griffin putting him down, seemingly for good; Kemp watches all of this from his window upstairs, soon losing sight of the gun. Then he hears the ringing of his bell and incessant knocking upon his front door, not answering and checking the windows and door to be sure of them all being secured, then seeing his housemaid and two policemen slowly approaching his home. The blows to the windows and door soon resume and Kemp hears the ringing of the bell, presumably by the policemen. Kemp goes to get the door and updates them as to what’s occurred. Griffin is soon attacking all of them, one of the policemen disabling him by whacking the gun out of his hand with a fireplace poker. Griffin disables the policeman in return and the second officer finally lays a blow upon Griffin which knocks him down, presumptuously. Soon the officer doesn’t know where Griffin is and Kemp and the housemaid have vanished, the two officers now left to figure out where they’d gone.

We then are given the perspective of Kemp’s next door neighbor, a Mr. Heelas, who didn’t believe the invisible man existed, but after awaking from his nap with a bad feeling saw all of the damage to Kemp’s house and couldn’t believe such wreckage could have occurred in such a short time, he sees the housemaid and Mr. Kemp escaping the house through the window midst crashing and the sound of glass breaking, he running straight for Mr. Heelas. Mr. Heelas takes action by getting all of his house-workers to lock the place down and turns Kemp away before he can get in. Kemp makes his way around the house with the invisible feet leaving prints not far behind him, Mr. Heelas being able to see this happen. Kemp runs all the way back to town with an option of hopping on to a tram or heading for the police station, ultimately deciding the police station a better destination, but then decides differently making his way through an alley, soon being followed by townspeople. When he notices they’re trying to make a trap for the invisible man he’s about to help them with words of direction when Griffin catches up and begins his assault. Griffin gets a good few blows in and is going for the killing death grip when he’s knocked by a construction worker, effectively stopping his violence. When the crowd tries to hold him down, though, Griffin makes a second effort to break free, then cries of surrender which makes Kemp try to hold back the men who have a grip on Griffin. A space is made, but the construction worker whom is helping to hold Griffin down is sure to announce Griffin may well be faking his injuries. Kemp believes otherwise and feels for life, not successful, then a woman begins to see Griffin is becoming visible, soon everyone else notices this as well. Not long after, Griffin’s angry expression is seen, even in death and a sheet to cover him is called for, removing his body to the Jolly Cricketers house.

The epilogue has Thomas giving his side of of the story and where he wished us to believe Griffin’s three books actually were. We realize Kemp is still asking after them and Adye has recovered from his injury and continues to question Thomas, but no one would know of the true location of the books until Thomas croaked. An easy read to get through once it really gets going. Dramatic and fast-paced by the last few chapters; I enjoyed it and I’m glad I read it.

Bone Vol. 1: Out From Boneville

For the first appearance. The first book and issue #1 called The Map begins with Phoney, Fone, and Smiley looking out for the townspeople and Phoney looking wiped out. Apparently they’d been chased out of Boneville a couple weeks before and Phoney hadn’t gotten over it yet. Whilst he pities his lot in life, his cousin’s try to lighten his mood, unsuccessfully. Smiley tries to show him how money hasn’t affected his happiness in the least, not having any. Phoney dismisses his happiness quickly to see if Fone Bone has figured out their current whereabouts and subsequently realizes they’ve gone off the map and won’t be able to figure out where they are, which is when Phoney figures out Smiley is drinking all their water and begins to most likely hyperventilate into exaggerated dehydration, which is when Smiley discovers a map of the area they’re in and tries to bribe a dollar out of Phoney for it; they convince him to do it and then get swarmed by locusts.

Fone Bone falls into a gully and is separated from the other two, but soon is too distracted by dissecting the map he’s found on the ground to see two big eyes peeking out of a cave, he then climbs back out of the ravine; whilst climbing he’s talking aloud and complaining about Phoney’s incompetence and need of his help for every little thing when he realizes he’s climbed up the wrong side of the cliff and panics, then yells for Phoney’s help; ha-ha. Fone then sees the cigar butts Smiley is known to dispose of and follows them, Hansel and Gretel-style up a mountain, still hoping to catch up before night falls, doesn’t happen, but falls asleep. After, we see from the rat creatures pondering to Fone’s being the chosen one and once realizing he isn’t, deciding he’ll be supper, but the Red Dragon intervenes, saving his life and asking for a light when Fone wakes up, believing what he half-heard was a dream, being startled when seeing the Red Dragon upon lighting the cigar and then confused when the Red Dragon disappears after he lights a second match. When Fone believes he’s lost Smiley’s trail and questions the map’s validity, he wanders into the most beautiful green mecca sort of place with the waterfall shown on the map. Fone soon picks up Smiley’s cigar trail and almost takes out Ted the bug and after a misunderstanding is talking with Ted’s big brother about whether he knows where Boneville is, which he doesn’t. When the big brother goes on his way, Ted helps out Fone by taking him to Thorn.

Then the rat creatures show up and once they spot Fone walking by, try to lure him into a bush and Ted scurries off, taking no part of it, which sets an alarm off for Fone and so he tries to run after him, at first getting caught, but then being released since the two were arguing about the first rat creature’s conduct toward the second and then not agreeing on how to cook Fone, asking Fone to return in an hour; good one. Then we see Fone calling after Ted and running into water, enjoying quenching his thirst and hoping to reunite with his cousins. Then he gets whumped by winter, not getting out in time, which was some advice from Ted’s big brother, making a simple camp with some woodland creatures, ending the first chapter; this is much more interesting than I expected, I’m quite enjoying it.

Chapter and issue #2 starts with Fone still camping out and dressing as warmly as he can, which isn’t much. Fone is visited by a Miz Possum who’s been helping him get along whilst in the forest by himself during the cold winter. After giving Fone more essential items for his comfort she asks him to watch her kids whilst she goes to see Miz Hedgehog. When he gets the kids into his little house-hut he’d been finishing, he hears them crashing around and trying to calm them with suggesting a story, the kids swiftly decide a game of what they’re best at would be better, which Fone concedes. Soon though, their game includes going outside, which is when they get captured by the rat creatures and Fone needs to swipe them back and retreat, which he does, but now must figure out a diversion so they stop putting up a chase. Fone collapses, shouting about his ankle and distracts them over the one rat creature’s breath, which gives him time to tunnel away through the snow, which they realize too soon, following him again. He tries to lose them by stowing himself on a tiny branch, but doesn’t keep them away and they all fall into a lake. When Fone tries to get away again, he hurts his ankle in earnest and with perfect timing, the Red Dragon is present. Fone Bone doesn’t act properly thankful and starts to shout about letting them get away, what with they also going after the kids he was babysitting, arrogantly thinking because the dragon hadn’t used his ability to throw flame at them, he didn’t have it, which the dragon proved wrong by demonstration.

After, the dragon moves along and Miz Possum shows up with her kids, relieved Fone was alright and when expressing to them he’d hobnobbed with a dragon, their mother doesn’t believe his story, but the kids were excited to learn of it. Fone is a bit peeved Miz Possum didn’t take his sighting seriously and seethes about booking it as soon as the smallest sign of spring is noticed with or without finding his cousins. He then hears a noise and sees a young lady crossing a stream and humming to herself and sees her undressing, visibly burning Fone up upon sight and once noticing his fiery scalp, yelps, falling backwards, which alerts the girl and when she sees him, offers him a place near her in the pool. When Fone gets closer, it takes but a moment to realize he’s completely smitten and immediately supplies her with his name instead of answering her initial question. When she introduces herself, Fone recognizes her name from when Ted was trying to lead him earlier. Thorn seems dubious once hearing he has cousins and had contacted a dragon, but once she learns he’d seen two rat creatures, she starts to take him more seriously. She asks him to take her hand and he’s completely oblivious to her instructions after and soon she’s walking him through the forest back to her home whilst he forgets the reason he’s trying to get back to his own home.

Issue and chapter 3 starts with Phoney Bone looking irritable, walking through the forest and then showing Fone Bone being awoken by Thorn and not remembering where he was and recognizing Thorn enormously until after she mentions his breakfast of cakes and tea and he breaks his fast, soon circling back to his realization of love. After he eats, Thorn gives him the task of doing dishes whilst she chops firewood, but Fone decides it’s a man’s job and makes himself look a bit foolish when he tries to get the axe out of the stump. She then decides the wood can wait and they go to get water instead, which is where she gives him advice on what to say and what not to when her Gran’ma Ben comes home later, not mentioning the dragon he saw, for instance. He tries to convince her of the dragon’s reality and when she moves away from the well, still not believing him, the dragon pops out, seemingly to rub it in Fone’s face, he not taking it kindly, at all.

When Fone heads back towards Thorn, she’s found his knapsack and he shows her the books he’d brought for entertainment, showing her some comic books he’d stored for Smiley, which she’d not seen before and then when he trying to summarize what Moby Dick is about, she pretends to fall asleep, which he doesn’t take well. She then detects the map Smiley had found and ponders over it for a few moments confiding in him it reminded her of a dream, but wanting to move along since her Gran’ma will be home soon. Then we move to the scene where Phoney Bone is grumping out of the forest and the first appearance comic begins. Phoney is still griping about his life when he runs into the Red Dragon. After he’s started to make the Dragon start to smoke a bit from his arrogance, Ted comes to save him from getting toasty. Phoney is still surly, due to his nature and Ted soon leads him to Thorn’s Gran’ma. They see her heading back home and Phoney makes his usual impression before she takes him to her home.

Then we see Thorn is making her special apple pie for her Gran’ma when she hears her coming back. Soon they see Phoney is riding the back of a cow and his speedy entrance into the house. They see he’d landed in the fireplace on top of their dinner, Gran’ma rushing to get him out of it, before he ruined it. Gran’ma Ben is already saying no to Thorn’s trying to get her to let Fone and Phoney stay, but then she smells the pie Thorn had been baking. Meanwhile Fone and Phoney are trying to figure out where they’d both seen Smiley last and then Phoney asks to be introduced to Thorn, since she’s so good-lookin’; after which, Gran’ma Ben doesn’t argue their staying, only they’d have to sleep in the barn. Thorn asks to speak with Fone so they can figure out how to keep the dynamite from going off between Phoney and her Gran’ma and after, Fone tries to put Phoney straight when he sees he’s gotten into the apple pie which was for Thorn’s Gran’ma, which Phoney shoves the rest of into Fone’s face when Thorn is sure to catch him in the act and denies even having seen it when she asks about it; it’s whereabouts being pretty obvious, ending the third chapter. These are so much fun to read, I now get why they would be one of the classic graphic novels.

The 4th chapter begins with Fone yelling at Phoney for spilling the milk again and aggravating Phoney to quit. Fone tries to keep his priorities in check by reminding him Gran’ma Ben is letting them stay there and feed them, but Phoney doesn’t believe sleeping in the barn is much worse than staying in the woods, if the food wasn’t as good as it was, he’d take his chances. Fone then, in the middle of Phoney making him aware of his bad luck again, right when Fone reminds him he isn’t as completely broke as he’s saying since he’s got a wad of cash still, which upon being reminded of, Phoney pops out of his pocket, confessing how it comforts him. Then Fone reminds him to try and stay out of trouble for a bit longer so they have a chance to encounter Smiley before getting kicked off the farm, which Phoney agrees. Fone goes off to help Thorn churn some butter as Phoney continues to seethe about his manual laboring plight when Gran’ma Ben passes Fone on the way back to the house. After Fone admits what Phoney is up to and how he’s about to help Thorn with the butter churning, she gets a feeling which bodes a bad omen and warns Fone to keep an eye on Phoney.

Fone goes back to Phoney to ask about Gran’ma Ben’s missing some undergarments to realize Phoney was the cause which Phoney doesn’t take well, reminding him of his status in Boneville, but Fone prompts him to remember how they’d all gotten into the mess they were in because of Phoney, which in turn makes Phoney more keen to get out of there as soon as they can rather than wait for the next day to accompany Gran’ma Ben to the spring festival, but when Fone mentions how Smiley may have heard about the cow racing with Gran’ma Ben and the bets involved, Phoney changes his tune, since he’s interested in making an extra buck and promises to not make anymore trouble. Fone only has a moment of suspicion until Phoney distracts him with possible calls from Thorn for Fone and then proceeds to swipe some of Fone’s belongings to make his way to town right then. Meanwhile Fone is accompanying Thorn to the springs whilst she lists all the good times he’d have at the festival, describing the splendid activities. Fone is surprised when Thorn’s reason for going to the springs is for them to bathe; oo, la-la. Fone gets distracted by the nakedness of course and disposes of the soap in an interesting way. Meanwhile, Phoney is getting lost in the forest when he runs into the three hedgehog kids in a tree, they, thinking it’s Fone for a minute, ask him to play.

Phoney soon helps them realize their faux pas and one of the kids help direct him to the town, leading him into an even darker and scarier part of the forest. As he is thinking of his plans when he gets to town, he begins to smell something foul, soon seeing the rat creatures napping. Phoney hides when another, larger rat creature, Kingdok appears to wake the two to update them of a meeting being held with their summons by the Hooded One. Kingdok discloses he has more information about the creature they seek with the star on his chest. After hearing the conversation which revealed they were looking for him, we move on to Thorn, Fone and Gran’ma Ben who had been searching for him when they noticed he was missing, guessing what his plan was. They decide due to Gran’ma Ben feeling like it was going to be a bad night, Fone Bone should gather his sleep items and stay in the house with them for the night. We then we see the rat creatures gather in a valley for the high council meeting.

The two rat creatures are questioned about why they haven’t found the “one they seek”, yet. They supply they haven’t seen him, but have run in to a creature similar to him, naming Fone Bone. When the rat creatures then detail the reason why they haven’t captured Fone Bone as of yet was caused by the Red Dragon, the Hooded one is silent, but then comes up with a diversion for the Red Dragon to follow whilst a second party would go after Gran’ma Ben’s farm and Fone Bone, to be acted upon later at night. We see the rat creatures quickly moving to do the Hooded one’s bidding and then see Thorn being woken from a dream with Fone informing her of the rat creatures outside and Gran’ma Ben waiting for them downstairs. When they hear what her plan is, she takes on a persona of the Fairy God-Mother in Cinderella; great last panel. Gran’ma Ben, then shatters through what looks like a wall, to grab a hold of one of the rat creatures on the other side, calling for the kids to run. With a bit of coaxing by Thorn, she pulls Fone along, running through the forest with rat creatures chasing them. When Thorn finally stops, she has a second thought of going back for Gran’ma Ben, believing she wouldn’t know the woods were scoured with rat creatures, but then one comes up right in front of them. In the adrenaline-laden moment, Thorn conks Bone’s head against the rat creature’s, knocking it out, apologizing for the reflexive defense against Fone. Then more rat creatures come at them and Thorn runs some more, carrying Fone along.

Thorn reaches a clearing and rat creatures surround them. We then see Phoney has reached the Barrel Haven Tavern. He calls for a beer from the bar-tender and is given one by Smiley. Phoney can’t believe his eyes for a moment and then greets him properly. Soon they get to talking of Gran’ma Ben and both being there because of the cow racing betting which will be going on. Then the owner of the bar begins to yell at Phoney he better be able to pay for the beers he’s been downing, with Smiley pretending to not know him. Phoney gives him the cash, believing it to be viable tender, when the owner sees it, he tears the money up and commands Phoney hit the dishes to work off his tab, to Phoney’s angry surprise. Smiley explains of the barter system they utilize in the town and Phoney gets more angry of Smiley not expressing to him properly how the trading worked before giving him the beer. We then see Thorn and Fone still in the clearing, surrounded. When she asks what they want and they admit they are there for Fone, she relates to them they won’t be taking him and then Fone smells the Red Dragon. Fone begins acting more reckless, but soon loses the smell and the rat creature he’d approached attack, Thorn pulling Fone back out of the way.

Then the Red Dragon comes out of the darkness with Ted the bug with him. Ted bringing Thorn and Fone away from the confrontation between the Red Dragon and one of the rat creatures, talking it out about how the Red Dragon’s conduct might be different if Kingdok were there, but also how the rat creatures had violated their agreement. When the one rat creature begins to feel like he must up the ante, he calls for his “comrades” to kill the dragon, the Red Dragon commenting on what “comrade’s” he referred to, the rat creature then realizing he didn’t have anybody watching his back and so runs away. Thorn takes the Red Dragon’s existence in stride, relating to him she needed to check on her Gran’ma and so he gives them both a ride back to the farm. Thorn sees the house has gone up in flames, though, believing them to be too late.

Thorn tries to rush to the charred house, but the Red Dragon stops her. He warns her to be careful of any hidden rat creatures before she rushes off anyways, Fone following her, she calling out to Gran’ma Ben. Gran’ma Ben soon walks out from behind a side of charred house, glad to see Thorn is alright. Thorn describes how they were almost overtaken but were saved by the dragon, he coming up behind her and getting a closer look at Gran’ma Ben and vice versa. We soon uncover the Red Dragon and Gran’ma Ben must have known each other since he called her by Rose and she was answering with short replies, the Red Dragon soon deciding to move off with Gran’ma Ben’s agreement. Thorn asks why she’s treated him like she has and Gran’ma Ben diverts answering by changing the subject about she needing to have a “chat” with Fone and Thorn should go put the fire out on the roof whilst they pack up their belongings to head for town so they can search for Fone’s cousins, she relenting and goes to do her bidding whilst Gran’ma Ben tries to get the skinny on how he or Phoney have ended up on being wanted by the rat creatures, Fone not knowing the answer.

Soon Fone is sharing the story of how Phoney got run out of town and Smiley and his part in helping him to escape with the help of bad prunes being part of the reason for the townspeople’s anger toward Phoney. Then we are back at the Barrel Haven Tavern where Smiley is keeping Phoney busy by making him continually wash cups after one round of drinks exchange the hands of the men buying them. Smiley shares of how he’s setting up the rumor of the cow which can’t be beat and asks Phoney why he still cares since none of the townspeople use money, Phoney making it known it might be a bit disappointing, but he wanting to get whatever they bet anyways; greedy little sucker. When Phoney sends Smiley back out to the front with the demand of not transporting so many dirty dishes to the back, he’s called by his full name by the Hooded One from outside the window. The Hooded One conveying how lucky Phoney is by having been contacted and states Fone will die for contacting the Red Dragon. When Phoney tries to threaten the Hooded One and fails, the Hooded One comes closer to contribute his reason for having business with Phoney, being interrupted by Smiley clonking more dishes down next to Phoney and the Hooded One disappearing. Phoney now realizes the danger they’re in and then we see Gran’ma Ben and group heading down the road.

Fone is entertaining himself and, so he believes, Gran’ma Ben with a retelling of Moby Dick when Thorn rides up next to them, waking her Gran’ma due to some trees blocking the road and a local standing nearby. We see the Hooded One lurking nearby as they approach the fallen tree and get around one end of it. Fone takes the opportunity to thank Thorn for sticking by him and helping him escape the rat creatures, Thorn replying it seeming natural since she thought they were friends, bowling Fone over backwards off of his cow with the knowledge. We then determine the bar owner is Lucius when Gran’ma Ben and duo reach the town and he’s there to greet Gran’ma Ben, with a little gift he’s been saving for her. Then Smiley comes out and he and Fone have a warm reunion. They then call Phoney out from the kitchen and all three get together, but the Hooded One is still watching with words of foreboding for Phoney. We then see Fone is throttling Phoney soundly, whilst Smiley plays on his guitar-like instrument, ending the first book of the volumes. This series is quite fun and I’m going to enjoy reading the next.